The last phase of the Elemental Invasion of Azeroth has begun, cities are no longer safe and there are new bosses to kill for (somewhat) tasty 251 loot. This picture below showcases most of my realms Alliance population (yes, it’s a small realm) all in one spot:
But that’s far from the most exciting news today… Apparently, MMO-Champion is certain that we’ll be getting the 4.0.3 patch this week! This will bring forth several bug fixes and some other minor changes. This patch will not actually bring the shattering to Azeroth (that happens in 4.0.3a) and hopefully it won’t remove any of the currently available achievements that are becoming feats of strength either, but we can’t be certain on that just yet.
Bugfixes that I thought were the most interesting
- Macros now handle spell variant transitions better. For example, Trap Launcher causes a different version of Frost Trap to be cast. Previously the macro system was not handling this transition properly.
It’s great to see that they’re fixing the macro system around because I’ve noticed it has been bugged in several ways lately. For example if you make /castsequence macros then the macro will sort of randomly decide if it’s gonna follow your instructions to when the sequence should be reset. And procced abilities were behaving weirdly as well of course, which appears to have been dealt with now.
- Repeatedly inspecting other players should now function correctly.
Wohoo! This should mean that buff-checker addons such as RaidCheckList will function properly.
- Drake mounts have gotten bored with gliding and will flap their wings again when flying forward.
Apparently I was the only person in the world who actually liked that drakes weren’t flapping their wings every second. I was really enjoying the gliding! And now it’s back to constant flapping about. Sadface.
I guess, the best way to work it out would be to have drakes flap their wings when they’re ascending and have them just soar through the air when they’re descending.
- GM Ticket messages should now displace buff icons instead of obscuring them.
I’ve been putting in several tickets lately, mostly reporting bugs, and I’ve been so annoyed by this bug. It manages to always, always, alwaaaaays, cover up whatever aspect you’re using. So that you just have to guess sometimes. Great to see it’s getting fixed!
More to come?
You can find a list of currently known issues here. Hopefully some more of these bugs have been fixed and were just seen as too minor to add to the patch notes. Personally I’m really hoping that this issue gets fixed; “Certain sound cards are experiencing a delay of in game sounds”.
Leatherworking in 4.0.1
This is sort of off-topic from the patch notes, but Cold discovered that Leatherworkers can now train some new patterns from the trainer in Dalaran. So if you got Leatherworking, go pick them up! This change is due to the removal of the specializations; Elemental, Dragonscale and Tribal. If you had either of those specializations you will retain all your patterns, including the epic ones from that specific specialization. But you won’t be able to grab the epic patterns from any other specialization.
Cold imagines that these will eventually just be removed since they all require you to have a specialization active and currently, you can’t have any. Which means all this gear you can craft won’t be wearable by anyone.
I included this here because I was hoping we could track some changes to these patterns already in 4.0.3 or 4.0.3a, we’ll see. 🙂